Week 13: Theme Park Draft

Theme Park featuring choose your own adventures with the aid of augmented reality

People enter the park and are given 2 things, an electronic device similar to a phone/tablet and holographic glasses.

Devices are precharged and have a long battery life (24+ hours).

Theme park has 4 basic "build your own adventures" genres including: Sci-fi, Mystery, Fantasy, and Historical.
In each of these genre parks there are areas where you can scan in and play a character within the adventure. An example would be going to Sci-fi land and scanning into the role of being an alien hunter and having to hunt down a wanted alien criminal by finding clues in the area. People would be able to scan in as many characters as they wish throughout their day in the park with no limitation.

In each area would also be themed rides pertaining to its genre. Sci-fi: Spaceship rollercoaster, Mystery: Graveyard/Underworld Omnimover, Fantasy: Knights Quest

During holiday seasons they change 3 of the adventure themes, horror for Halloween, snowy for Christmas, and beach for summer break.

Each area has at least 1:
  • Ride(ex. Rollercoaster)
  • Live Performance
  • Passive Minigame
  • Themed Food Stand

Original idea, scrapped because I hated it and wasn't able to truly enjoy expanding on the concept.
Theme park with sensory themed rides:

A Hearing based location can explore the sense by providing and educating. Echolocation could be featured as a ride or simulation of sorts, kind of like a laser tag match in the dark with nothing but an echolocation device. There would also be an exploration for a lack of sound, a soundproof chamber, what it would be like to be deaf. Music area of park which contains rides that explore the world of sound and brings it into a 3D experience. In order to entertain those waiting in line there will be certain checkpoints with "create your own music" experiences. One could be a giant piano that kids or adults can step on in order to play a tune, another could be a holographic laser activated harp that requires people to walk through the laser in order to play notes.

Another sense area could be one with taste which will mainly cover and target the food court portions of the park. These areas can get wacky in terms of how they explore taste such as featuring foods that seem unlikely to exist (ex. Cotton Candy Grapes.) Since this park can be more fantasy based foods wood be far more pushed in terms of exaggerating the oddity of flavors similar to Willy Wonka's 3 course chewing gum.

The sense of touch area of the park would be a hands on experience where people can go through a specific set of buildings with contain a wide variety of textured displays. These displays would feature enlarged macro textures that can't fully be felt in nature due to the small scale they're at. A couple of examples would be the skin of starfishes, veins on leaves, or a fly's eyeball. Another thing that could be fun would be the extreme enlarging of textures in order to simulate humans as being tiny. A fur carpet would be turned into a full blown fur forest or the air bubbles of a cake will seem like the craters of the moon.

Smell: TBA

Sight: TBA

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